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Platinum Sponsors
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BigDoor Media is a Seattle startup
founded by Keith Smith and Jeff Malek focused on
developing a virtual economy platform that helps
developers and digital publishers add game mechanics to
their site or app. The digital world has a tendency to be
a bit boring, so let’s make it more fun! To get more
information or to sign up for BigDoor's beta, click here.
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Bunchball is the leading provider of
online gamification solutions, used to drive high value
participation, engagement, loyalty and revenue for some of
the world’s leading brands and media. Customers
including Warner Bros, Comcast, Victoria’s Secret
PINK, USA Network, LiveOps, and Hasbro use
Bunchball’s Nitro gamification platform to create
compelling, meaningful and enjoyable experiences for
consumers, employees, and partners. Based in Silicon
Valley and founded in February 2005, Bunchball’s
investors include Granite Ventures and Adobe Systems
Incorporated. For more information, visit Bunchball online
at www.bunchball.com.
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Gold Sponsors
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Badgeville is a white label social
loyalty, rewards, and analytics platform. We make it easy
for web publishers, media sites, communities, marketers
and brands to increase user loyalty and engagement. The
Badgeville Platform leverages techniques from game play to
create highly engaging web experiences. Using Badgeville,
web publishers reward users with real-time achievements
and reputation, while at the same time drive user
behavior, achieve specific business goals, and measure and
optimize user engagement. Badgeville’s clients
include top media properties like Comcast Sports Group,
Philly.com, TechCrunch, Slideshare, and many others. For
more information, visit Badgeville.
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Cynergy Systems is an industry-leading
software product concept, design, and development agency with
15 years of proven success. We help companies to imagine
what their software products could be like, to design how
users will experience and interact with that software, and to
develop those ideas and designs into complete software
products. Using our proven ThinkFirst approach to product
strategy, and our award winning LookFirst approach to the
design and development process, Cynergy has concepted,
designed and developed over 300 software products for
companies including Microsoft, Adobe, eBay, Bank of America,
SAP and CBS/Paramount and our work has been covered by CNN,
Entrepreneur Magazine, Forbes and the BBC.
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Pillsbury’s multidisciplinary
Virtual Worlds & Video Games team, the first of its kind,
includes nearly 30 attorneys around the world working at the
forefront of emerging business and legal issues relating to
virtual worlds, mirror worlds, augmented reality, virtual
goods, virtual currency and other social media. The team,
which can assist clients with venture capital and private
equity funding, mergers and acquisitions, legal and business
strategies for virtual goods and currency, intellectual
property strategies, implementation and enforcement,
preparation of key agreements and policies, including: terms
of service agreements; development agreements; DMCA policies,
compliance and enforcement; data protection and privacy
policies; COPPA policies; and much more, has represented both
the largest players in the industry such as Activision
Blizzard, Playfish, A&E Inc., and some of the most
promising emerging companies. The team also hosts a dedicated
blog www.virtualworldlaw.com,
to address relevant legal issues.
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| TriplePoint is the leading
agency serving the interactive entertainment and digital
lifestyle industries. We have offices in San Francisco, New York
and Los Angeles, and collaborate with partner agencies around
the world to provide international service. Founded in 2002 as
Kohnke Communications by Erica Kohnke Kain, the agency has grown
to be the market leader in public relations, marketing, business
development, and product consulting within the games and digital
media market. TriplePoint is the partner for those committed to
success within the growing interactive entertainment and
connected lifestyle segments. |
Green Sponsors
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IActionable measures and motivates user
engagement through game mechanics. We can help you understand
how people use your site or application and work with you to
determine how game mechanics can be applied to motivate and
reward your users. Our powerful API delivers advanced
gamification features in real time Check us out at www.iactionable.com
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M2 Research is a market intelligence and strategic
consulting company covering the gaming and entertainment
markets. With a focus on emerging trends, demographics,
technology, and consumer preferences, M2 Research publishes
industry reports and works with companies to help them
define their strategic positioning, market strategies and
analysis. For further information contact us or visit us at
www.m2research.com.
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| Manumatix is a leading
developer of applications for social media and mobile
platforms. At the 2011 Gamification Summit, Manumatix will
be showcasing Bamboo, its social rewards platform for brands to
distribute content and monetize Facebook and Twitter. |
Media Sponsors
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Casual Connect is the educational
component of the Casual
Games Association, the international trade
association for casual games professionals. Casual Connect
encompasses online news, a regular magazine and yearly
conference series in Kyiv, Europe and Seattle.
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Creatosity is about innovation and evaluating
business start up ideas. We provide information, tools and
resources, and profile innovative people and companies. www.creatosity.com
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The Distributed Computing Industry
Association (www.DCIA.info) is a Washington, DC
based international trade organization with more than
one-hundred Member companies including cloud computing, P2P,
and social networking software developers and distributors,
Internet service providers (ISPs), content rights holders, and
service-and-support companies. As a non-profit trade
association, the DCIA is focused on commercial development of
distributed computing technologies. The DCIA is engaged in
supporting innovative business models and developing
standards-and-practices to advance this new consumer-based
distribution channel.
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Digital Media Wire, Inc. launched in early
2000 with a simple yet compelling proposition to
provide busy executives with a daily briefing of the
most important news stories about the business of
digital media. On July 20, 2000, we published the
first issue of Digital
Media Wire Daily — our daily email
newsletter dedicated to objective coverage of news
stories about the convergence of media,
entertainment and technology. Today, we are a full
scale media company that owns and produces 8 major
conferences, publishes daily newsletters and
directories, and operates the popular www.dmwmedia.com
news and community portal.
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The Entertainment Consumers Association (ECA)
is the non-profit membership organization that represents
consumers of interactive entertainment in the US and Canada.
The association was founded to give gamers a collective voice
with which to communicate their concerns, address their issues
and focus their advocacy efforts. As such, the ECA is
committed to a host of public policy efforts, empowering and
enabling the membership to effect change. Additionally, the
organization provides members substantial affinity benefits
including discounts on games-related purchases and rentals, as
well as community and educational initiatives. You can also
check our Gameculture site where we discuss
what’s currently happening in the gaming world.
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| FoundersCard is a first of
its kind, members-only community for leading entrepreneurs and
innovators. Members receive access to over 100 unique benefits
and services from the leading travel, lifestyle, and business
brands designed to meet the needs of the entrepreneurial
lifestyle. FoundersCard members also enjoy access to our
frequent members-only networking events held throughout the year. |
| Founders Space brings
together founders, angels, VCs, advisors and innovators to help
startups rock the world. You can ask questions, join a Founders
Round Table, tell your story, or become an Advisor. Visit
http://www.FoundersSpace.com |
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Gamezebo (www.gamezebo.com) is a
leading editorial and community web site for casual games
across PC, Mac, Facebook, and iPhone. When we are not
reviewing and previewing casual games, we are following every
word that Gabe Zicherman is saying.
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| GameRecruiter is the premier
search firm in the game industry. Retained or contingency, for
over 24 years, we have earned an international reputation for
recruiting the top technical, production, and executive staff
who build game industry companies, and make game industry
history. Comprised of recruiting experts who know the industry
and understand the hiring process, GameRecruiter offers
unparalleled experience and professionalism for candidates
looking for a job opportunity and employers seeking the
industry’s leading talent. |
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GBR is focused on addressing the business
needs of interactive entertainment and game companies.
Taking traditional business models and applying theories to
our industry is a critical step for the growth of successful
companies. GBR is meant to be a platform where executives,
managers and the academic community can discuss
business topics that are current and relevant to them.
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| GigaOM, founded in 2006, has
grown into the leading provider of online media, events and
research for global technology innovators. The company is one of
the most credible and insightful voices at the intersection of
business and technology, with an online audience of more than 4
million monthly unique visitors; industry-leading events,
including Structure, Mobilize, NewTeeVee Live, Net:Work,
Green:Net and Bunker Sessions; and a pioneering market research
service and digital community, GigaOM Pro, which provides
insider access to expert analysis on emerging technology markets. |
| HubSpot's vision
is to provide a (killer) marketing application and provide great
advice to small businesses enabling them to leverage these
disruptive effects of the internet to "get found" by
more prospects shopping in their niche and to convert a higher
percentage of prospects into customers. |
| The International Game Developers
Association is the largest non-profit membership
organization serving individuals that create video games. The
IGDA is committed to advancing the careers and enhancing the
lives of game developers by connecting members with their peers,
promoting professional development, and advocating on issues
that affect the developer community. |
| iHollywood Forum, Inc. is a
leading producer of conferences and forums on digital media,
technology, games, music, film, TV, Internet services and
entertainment. Its mission is to educate executives about the
future of Hollywood, entertainment and the media business; and
to create forums where networking and dealmaking are done.
Technology discussions span many businesses, including
television, cinema, games, music, the Internet, marketing,
mobile and home entertainment. |
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Mashable is the top source for news in
social and digital media, technology and web culture. With
more than 30 million monthly pageviews, Mashable is the most
prolific news site reporting breaking web news, providing
analysis of trends, reviewing new Web sites and services,
and offering social media resources and guides.
Mashable’s audience includes early adopters, social
media enthusiasts, entrepreneurs, influencers, brands and
corporations, marketing, PR and advertising agencies, Web
2.0 aficionados and technology journalists. Mashable is also
popular with bloggers, Twitter and Facebook users — an
increasingly influential demographic.
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| Parks Associates is an
internationally recognized market research and
consulting company specializing in emerging consumer
technology products and services. Founded in 1986, Parks
Associates creates research capital for companies
ranging from Fortune 500 to small start-ups through
market reports, primary studies, consumer research,
custom research, workshops, executive conferences, and
annual service subscriptions. The company's
expertise includes new media, digital entertainment and
gaming, home networks, Internet and television services,
digital health, mobile applications and services,
consumer electronics, energy management, and home
control systems and security. |
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| Rosenfeld Media publishes
short, practical, and useful books and webinars on user
experience design. Our products explain the design and research
methods that web professionals need to make informed design decisions. |
| StartupDigest is the
insider’s guide to the startup world. To find the
best startup events, what you need to read, and jobs at top
startups in your area, subscribe at StartupDigest.com. |
| TechCentralSF is San
Francisco’s exclusive online directory resource and
collaborative community for High Tech, Biotech, and Cleantech
with over 1,000 start-up companies and established innovators
making breakthroughs across San Francisco.TechCentralSF is a B2B
exchange to support entrepreneurs, startups & the SF tech
ecosystem. Collaborate and find extraordinary business
opportunities for “All Things Tech in SF” www.TechCentralSF.com |
| TNW is a blog network with
its roots in the annual conference of the same name in
Amsterdam. We invite thought leaders and Internet entrepreneurs
from all around the world to share their views on the future of
the web.Covering technology news, business and culture the blog
has grown to serve 1.5 million unique readers every month and
developed a reputation for breaking major Internet news stories
from around the globe. Our network of writers across Europe,
Australasia, the Middle East, Africa, Asia and North & South
America means that if it’s worth hearing about –
you’ll hear it from us |
| VentureBeat provides news
about innovation for forward-thinking executives. It covers a
range of technology trends, from social media to mobile, clean
technology, games and chips. We try to explain what these trends
mean for business leaders, executives and other thought leaders
in the industry. Stories help executives make better decisions
regarding technology in both small businesses and enterprise,
and help investors make better decisions about where to put
their money. VentureBeat also brings the community together
several times per year through its own executive-level
conferences and founder Matt Marshall is also the Executive
Producer of DEMO, the premiere launchpad event for emerging technology. |
| World Gaming Executives -
Where the Worlds Console, Web and Mobile Games Executives create
business opportunities,find business partners & exchange
ideas on gaming. WGE has over 17,000 Members from 60+ countries
across 5 networks: Linked-In, Twitter, MySpace, YouTube and Facebook. |
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